Portfolio
Publications
Real-Time Atmospheric Cloud Rendering System
SIBGRAPI 2024
An atmospheric cloud simulation capable of modeling and rendering photorealistic clouds in real-time.
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PBR Material Editor
A real-time physically based material editor complete with implementations of several popular BRDFs.
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An open-source WebGPU-based rendering engine created to explore modern rendering techniques and experiment with cutting-edge graphics technology.
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An immersive AR experience for iPhone that transforms everyday spaces into a virtual celebration of queer identity.
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An action RPG where you must take control of a fisherman's hook in order to net enough catches to be declared champion of the universe's largest fishing tournament.
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